Is Heavy Rain A Day One Purchase?
Games
Written by Russ Crandall   
Wednesday, 17 February 2010 21:10


There are a lot of reasons why I'm excited about next week's release of Heavy Rain on the PS3. For starters, Mark and I had a great time playing (well, he played and I watched) Indigo Prophecy, the developer's previous game, waaay back in 2005. And from what I've seen, this game is going to look fantastic, and it's already getting great reviews. Also, I'm a big fan of story-based adventures, and the consequence system of Heavy Rain looks to be both frustrating and fun.

However, I'm just not sure if I'll be buying it on day one. I've got such a big list of games to finish that I feel like I should get my money out of them before I move on. I think the problem lies in the fact that there's no big urgency to get this game - I've been waiting years to play it, what's another month or two?
 
Mass Effect 2 Journal: Day Four
Games
Written by Russ Crandall   
Tuesday, 16 February 2010 23:26
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I've decided to keep a running journal of my thoughts as I play through Mass Effect 2 this weekend, and update it daily.

** Warning! Major plot spoilers. Recommended only for people that have already completed Mass Effect 2. **


Read more...
 
A Requestivus From the Rest of Us
Games
Written by Mark Hill   
Tuesday, 16 February 2010 22:53
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Dear Sega,

Please, pleeeeeaaaaaaassseeee stop making Sonic games. We don't need them anymore, and anyone that says they still really want to play a new Sonic game is just suffering from a case of miguided nostalgia. That includes Ludwig Kietzmann. I would advise you to invest your money in one of your other more popular and successful franchises like...ummm...Jambo! Safari: Animal Rescue.

On second thought, Sega, maybe it's just time to hang it up.
 
The Misadventures of P.B. Winterbottom to Arrive On XBLA This Week
Gaming News
Written by Steven McKay   
Tuesday, 16 February 2010 10:05
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Following the release of the long-awaited Darwinia+ on XBLA last week, Xbox owners will be treated to The Misadventures Of P.B. Winterbottom this Week. For those who aren't aware of the game, you play a pie-obsessed Victorian-era gent called P.B. Winterbottom, on a quest through space and time to find the ever-illusive Chronoberry pie.
If that sounds mad, it's because it is; not content with just having you hunt down rare pies, the games art style is a beautiful, quirky blend of Victorian-era, and silent movie stylings, and the game looks to have an air of Braid's puzzle-solving sensibilities about it - which is no bad thing.

The game is set to release on XBLA this Wednesday, for the reasonable price of 800MSP. However, there's still no word as to whether the game will be arriving on PSN, but hopefully Playstation owners won't be denied the chance to stumble through time and space, in a gigantic stovepipe hat, seeking out pie.

For more information, check out the games website, here, or check out the trailer, below:

 
Mass Effect 2 Journal: Day Three
Games
Written by Russ Crandall   
Monday, 15 February 2010 21:43
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I've decided to keep a running journal of my thoughts as I play through Mass Effect 2 this weekend, and update it daily.

** Warning! Major plot spoilers. Recommended only for people that have already completed Mass Effect 2. **


Read more...
 
What Once Was Old, Now Is New
Editorials
Written by Mark Hill   
Monday, 15 February 2010 15:13
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Yes, ladies and gentlemen, I am back!

I returned from Vegas yesterday with a renewed spirit, a new wife, and a massive hangover. That's alright, though, because I'm ready to get back into some games! I haven't been able to play anything all week, and I'm suffering from major Mass Effect 2 withdrawals, especially since Russ was able to play more in one day than I was able to all week.

As a matter of fact, the only game related activity I did (aside from the massive amounts of craps and blackjack) was buy the pen that you see above. It's made from recycled game consoles, and is from a company called Remarkable (www.remarkable.co.uk) where they make pens, markers, and notepads out of recycled crap. Although it doesn't specify exactly which console my pen was recycled from, I'm pretty sure it was a Turbo Grafx-16. It just has that feel to it.

Oh yeah, and make sure you do something for the first time today, because it's Precendent's Day!
Read more...
 
Cheapskate: BF1943 for $10 on XBLA this week
Cheapskate
Written by Russ Crandall   
Monday, 15 February 2010 12:11


Just in time to get pumped up for the release of Battlefield: Bad Company 2, Microsoft is offering the XBLA title Battlefield 1943 for the reasonable price of $10, down from the reasonable price of $15. If you haven't tried it out yet, I'd say go for it. There's a lot worse things you could spend $10 on. Like TimeShift.

Details can be found here.
 
Review: Plants vs. Zombies (iPhone)
Game Reviews
Written by Giang Cao   
Monday, 15 February 2010 10:45
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When I first played Plants vs. Zombies, I knew it would be a perfect fit for the iPhone. I mean, we all did - right? I can't help but think that this game was made with the iPhone in mind first, and the PC version was just to whet our appetites. Conspiracy theory aside, PvZ has finally made its way to the iPhone. Thankfully, nothing is lost in translation.

The majority of the game has been preserved in the port; the deadly flora, the campy zombies, even Crazy Dave (it wouldn't be PvZ without him). Obviously, this is an incredibly high-production game where everything is very well thought out and nothing seems too out of place. The bright and cheerful art looks great and individual animations of plants and zombies are expressed with great detail. The transition is a natural fit for the iPhone, and in some cases better suited to the smaller screen. Some actions feel very much at home on a touchscreen device; tapping sunlight to gather resources is a lot more natural than feverishly clicking around a monitor. Overall, the compacted UI requires a lot less work to get things done and the controls feel more satisfying.

The game performs well on the iPhone, only slowing down when things get hectic. It's still impressive, considering the amount of animations occurring at once. It's difficult to find else much wrong with the port. I mean, it has the same drawbacks as the original PC version and in that sense, nothing new is introduced into the iPhone version. It obviously won't be as challenging for those who did beat it the first time, but that doesn't detract on how fun and engaging the levels are. For newcomers, for which will be the eventual majority, the game will be an exciting introduction to the tower defense genre.

Despite its transition to the small screen, PvZ is absolutely brimming with personality. It offers an absorbing and fully featured adventure, as well as an unlockable quickplay mode, minigames, bonus items and achievements. With its unbeatable charm and ultimate accessibility, I consider the human race well prepared for the zombiepocalypse (zombocalypse?).

 
Record Review: Lovehandles - Seafoam on Speakerphone
Music
Written by Russ Crandall   
Monday, 15 February 2010 07:59
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release date: February 9th, 2010

Lovehandles is the project name of multi-talented musician and good friend of mine Tommy Yasuhara. Introduced me to my wife. Well, his wife did. Anyway, long story. Seafoam on Speakerphone is the latest in a series of songs recorded by Lovehandles, but amidst a butt-ton of singles released on MySpace over the years (my iTunes library is sporting nearly 100 songs from these sessions), this is actually his first proper public release.

Tommy has played in the bands Littlejeans, The Haunted Pines, Kitty Hawk, and Threads of Grass. We met in 2002 playing shows together, and I'd be lying if I didn't say his songwriting influenced my own music. Tommy's songwriting is both warmingly predictable and relentlessly diverse; so much so that it's sometimes hard to keep this guy in one musical project for long. He runs back and forth between styles and bands, moving on from great songs to write more great songs. The trick is to grab each song from him before he tires of it.

Tommy has a penchant for three things: diversity in songcraft, humorous storytelling, and natural accessibility; and you'll find all three in spades here in Seafoam. Each song is a catchy single that could get stuck in your head for days, and they are recorded lightly enough that anyone can enjoy them. Looking for a song about cocoa in wintertime? Check. Asian supermarkets? Check. There's such a wide array of instrumentation that it's hard to believe that all of it was recorded by one guy in his spare time. And finally, each song is a clever little story, with heartwarming turns of lyric and funny uses of phrase. His music evokes a dozen musicians: Jonathan Richman's fun, Bill Callahan's earnestness, and Panda Bear's unique use of the right sound at the right time.

Sure, I may be biased, but that doesn't mean this can't be a great album that everyone can enjoy. You can download this album for free here.
 
Mass Effect 2 Journal: Day Two
Games
Written by Russ Crandall   
Sunday, 14 February 2010 23:12


I've decided to keep a running journal of my thoughts as I play through Mass Effect 2 this weekend, and update it daily.

** Warning! Major plot spoilers. Recommended only for people that have already completed Mass Effect 2. **


Read more...
 
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Page 8 of 18


The Easy Mode Podcast #5:
This week is all about Battlefield: Bad Company 2, Heroes of Gaia, Silent Hill: Shattered Memories, FEAR 2, and Prince of Persia.

Russ Crandall
Senior Editor
Mark Hill
Associate Editor, Podcast Host
Tyler Miller
Associate Editor, Artistic Director
Steve McKay
Contributor, United Kingdom
Giang Cao
Contributor, Australia



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