| 15 November 2010

I started playing Enslaved: Odyssey to the West on Friday and couldn't put it down until I finished it yesterday. This title has been somewhat polarizing in the gaming world and I can safely say that I stand firmly in the "buy it" camp. Sure, the game has some control issues (there are times when I felt like I was controlling a drunk Taz instead of the main character), but once I got into the story I found myself completely enamored with the game.
Enslaved succeeds because it has a captivating story mixed with incredible character animations and pitch-perfect dialogue. In terms of storytelling, I'd contend that it could go head to head with the Uncharted and Mass Effect tales; and though it might lose out in terms of scope, it'd still give its big brothers a run for their money.
When you take a look at the game in a true macro sense, that each scene is less like a game and more like the unfolding chapters in an epic story, you can easily forgive its little shortcomings. That's what I did, and I loved every minute of it.
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