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Age of Zombies review

Barry Steakfries is a man I could fall for. He's athletic, he knows his way around a double-barrel shotgun and he's brimming with one liners. Coming back in the form of a twin-stick shooter on the iPhone, Mr. Steakfries must once again save the universe from the hoard of zombies that now infect different periods of history. With 5 different settings, each with 3 levels each (including a stage-ending boss), Age of Zombies does as much as possible to differentiate itself from the equally large hoard of twin-stick shooters on the platform. While it's not as universally charming or original as their Fruit Ninja, the PSP port grabs your attention with deadly efficiency.

Whether it be in the short campaign or in survival mode, you goal is to shoot every zombie in sight. While the on-screen controls make it a painless affair, it's the varying weapons you'll pick up that make it fun. From you everlasting pistol to the spraying flamethrower, it makes saving the world seem almost too easy. While it only took me a couple of hours (if that) to get through the story, the endless survival mode should surely be able to mitigate the abrupt ending. Leaderboards and achievements with Game Center and OpenFeint should incentivise you even further.

Killing zombies will probably never get old, which is fine because Barry Steakfries probably never ages. Halfbrick studios once again keeps it simple and fun but ultimately quick and painless in Age of Zombies. But with the studio's proven track record, it's hard to say no.

Age of Zombies is available now as a universal app (iPhone + iPad) for $2.99.