| 06 October 2011

Initially, I was surprised that Fruit Ninja Kinect received such mediocre reviews when it came out on XBLA this past summer, but after a bit of analysis (that's what smart people do, right?) I think I may have figured it out. This game was most likely reviewed by someone who sat at their house (or office) and played the game all by their lonesome (or with a group of coworkers) and complained that Fruit Ninja Kinect isn't worth its $10 price point because it brings little extra to the table compared to the $.99 iPhone version.
And for the most part, they're right - there isn't much new to this console game, aside from a bit more polish and some new multiplayer options. But really, that's where the game shines - the two multiplayer challenges (split screen competitive or merged-screen, 2-person arcade mode) are the perfect thing for a party setting. Especially with casual gamers, which if I'm right, are not the same people that gave this game those ho-hum reviews.

So let me set the record straight: Fruit Ninja Kinect is well worth its $10 price point, so long as you plan on using it when friends visit. I've never had a hankering to stand up, turn on my TV/Xbox, and work on my high score alone - that's something you'd want to do on your iPhone while you're sitting in the doctor's office. Instead, this is a game that you play in front of others, both competitively and cooperatively, for a fair amount of laughs. Also, here's our family's secret: we play the two person Arcade co-op but with one person, which basically means one person flails around trying to chop twice as many fruits as the regular arcade mode, and we all compete for the highest score. It's pretty damn fun, and we got our $10 out of this game several months ago.
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