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Best of 2010: #5 Bayonetta

The Easy Mode is counting down its top games of 2010 throughout the week! Stay tuned for more reveals, more twists and a satisfying conclusion. On the way, we reveal what our editors picked and their personal take on the year.

Most people probably shied away from Bayonetta for the same reasons: it’s a Japanese action game therefore it’s likely to be ridiculously hard, have a story which makes no sense conveyed by irritating two-dimensional characters, and feature enough slow-motion crotch shots and partial nudity to make you feel awkward and dirty. The truth is, Bayonetta unashamedly does all of these things, yet it still manages to strike a fine balance between absurdity and genius, and it’s because of this that it still manages to be an impressive and hugely enjoyable game.

Part of this is due to the fact that the game was developed by the ridiculous pedigree that comprises all-star development team Platinum Games, and part of it is due to the fact that it is one of the most fresh and exhilarating action games to be released in years, with a brilliant combat system which is both immediate enough to allow beginners to become surprisingly adept, yet deep enough to keep high-level players coming back to test their skill. While Bayonetta isn’t without faults, they’re all relatively minor when weighed up against how much fun the game is to play. If you’re willing to look past some of the blemishes on the surface, you’ll find Bayonetta to be a slick, intense action game which is accomplished enough to leave Kratos, Dante and Ryu crying in the dirt like little girls. Fact!