| 17 March 2010

Okay, I realize that I just did a writeup about my wife's impressions of BioShock 2 yesterday (which you can read here), but that doesn't make you exempt from hearing what I have to say. I mean it. Don't stop reading this. Ever.
We all read Steve's review of the game, and I had a fair idea of what to expect when I played BioShock 2: more of the same, an uneven story development, and some inarticulate control requirements. I hadn't really watched any gameplay videos, if only because I wanted to have a least some surprise when seeing this new game. Truth be told, I wasn't planning on playing BioShock 2 for a while, but someone lent it to me the other day and I feel obligated to finish it quickly so I can return it.
And this may be stupid, but as I popped in the game disc and started up the first scene, I had an epiphany - I was about to play BioShock again! I was going to go back to Rapture, and shoot some splicers, and listen to some audio diaries, and hack some bots. About 20 minutes into the game, I felt sheepish for ever doubting whether I should be excited about this sequel. The developers may not have been as creative as the people behind the first BioShock, but guess what - they did a great job of re-creating the awesomeness that is the first game. And can you imagine what happened to me the first time I took down a fellow Big Daddy? My heart was racing, just like it did in 2007.
It boils down to this: I don't care if this game is only 80% as good as the first BioShock. It's still 80% as good as one of my favorite games of all time. I'm about two hours in, and I can't wait to keep at it.
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