| 29 March 2010
I've never seen the appeal of browser games like Farmville. When it comes down to it, I can think of 100 things I'd rather do that play a farming game on my PC. But surprisingly, I find myself playing ngmoco's We Rule a lot. Mostly because it's on the iPhone and it lets me jump in and out of it quickly while on the go. Basically, you build a kingdom and plant crops, which you then harvest and turn a profit, allowing you to buy more crops. You can also use your money to buy things to decorate your kingdom, and the game lets you rearrange them as you see fit, as your kingdom grows.My favorite aspect of the game is that each of the crops have different growth times; if you know you're going to be in a movie for two hours, you can plant strawberries, which will be ready in an hour and a half. Take too long to harvest, though, and your crops will spoil and you'll have to start all over again.
As fun as the game is, I'm already starting to see the seams in it. For instance, building things like houses and schools have no real benefit, because they give back minuscule amounts of gold and XP. There are some objects, like trees and roads, which only serve to make your kingdom more appealing. But in the end, you can't really "beat" the game anyway, so it shouldn't matter where your money goes.The game is free, although you can purchase "mojo" with real money, which speeds up the growth time of your crops. Honestly, I like the speed of the game without microtransactions. There's no real point to the game, so I'm okay with taking my time with it. After all, Rome wasn't built in a day, right?
Oh, and add me as your friend: onionsaregross
| < Prev | Next > |
|---|





