| 27 May 2010

We here at Easy Towers TM love user submitted content, and so it gives us great pleasure to present Dirk Davie's review of Episode 1 of Alan Wake.
If you would like to submit any work, you can do so here.
‘A psychological action thriller indeed’.
Throughout the first episode, I found myself grasping the controller, looking intently at the screen … and jumping out of my skin when my dog barked next to me.
Alan Wake was developed by Remedy studios, and has been in development for many years. It is a third-person shooter/mystery following Mr. Wake over a campaign that is split into episodes, much like a TV series. Without giving too much away, its storyline will keep you hooked till the end with intelligent writing and collectables.
During playtime, the faults of Alan Wake became obvious, somewhat mocking the player with predictable ‘Taken’ encounters and absolutely one of the worst voice animations in a game to date. To put this in context for you, picture an old Chinese martial arts film. Now remember what happened when they dubbed in English voices; the same result occurred in the game – twenty mouth actions to say hello.
But enough with pointing out its bad side, as episode one of Alan Wake does exactly what its meant to, which is to hook the gamer with a thrilling and mysterious campaign that honestly makes the void between episodes seem like an eternity. Throughout this episode, the gamer is introduced to the main characters, back-story and storyline in a clever and compelling way. The tutorial game mechanics though, were told in a way that made me say WTF just happened (if you haven’t played the game you’re probably thinking what does he mean?). Basically, you are dreaming, and well, a big light from the sky (maybe its Jesus, who knows!) teaches you the basics of survival, combat and the enemies you shall face.
Stay tuned for further reviews “coming to a website near you”.
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